You are currently browsing the category archive for the ‘Branding’ category.
If I’m looking for any kind of service, I don’t normally use Craigslist. (Though I am looking for an expandable Danish modern dining room table.) I prefer to ask colleagues or friends for referrals. It beats a shot in the dark. And referrals are a great way to share some love within your tribe.
But after asking around for WordPress developer referrals to add to my list, I was curious to look on Craigslist. Not surprisingly, many of the listings include the word affordable.
What’s wrong with affordable? After all, aren’t we always looking for a bargain? Read the rest of this entry »
The word brand and its counterparts, the mind-boggling (and snooty-sounding) array of words like brand architecture, brand extension, vertical branding, diagonal branding (okay, I made that last one up) are enough to make you not want to bother.
This leads small business people to think branding is only for the Martha Stewarts and Budweisers of the world. But as overused as the word brand is, it’s the only word we have to describe the totality of what a company represents to the outside world. Read the rest of this entry »
As an independent professional, you’re faced with whether to call yourself “I” or “we.” The alternative is to use only a company name and risk producing awkward copy for your website. Awkward, because when you don’t feel comfortable owning that you’re an “I,” but don’t want to claim you’re a “we,” you end up with passive language or other clunky constructions. Worse, you simply can’t express some ideas using only a company name in your verbiage.
I’ve gone back and forth on the issue. I’m coming down on the side of being an “I.” I really am an “I.” I don’t become a “we” because I extend my services by working with other professionals. Not in a true sense, unless this happens on every project, which it doesn’t. Some who all themselves “we” when they’re really an “I” might have a good rationalization. It makes me squeamish so I’ve always avoided “we,” and, well, have a hard time describing my services and client case studies with ease and clarity. Read the rest of this entry »
A better path for your next communication problem
(Download the white paper for The Tree of So-So? Or the Forest of Effective.)
Few businesses these days can afford to throw dollars at any communications unless they see some value—value being the relationship between cost paid and results achieved. Nonprofits especially can’t afford to, with budgets and staff strained as they are. Why then do so many organizations approach projects in ways that hinder their ability to be as effective as they could be?
…and this time with a cousin in the creative community, the National Endowment for the Arts (NEA) for their Art Works logo design contest. While not openly advertising it as a contest, NEA is asking for completed design work to be submitted with the proposal. Some may ask “So what?” But there has been long-standing opposition in the creative community about speculative work. For thorough explanations of this issue, see here and here. The fact that this has come up so often makes one wonder why such a notable institution would engage in this way.
The design community is chiming in from various corners like today’s Huffington Post article and comments on the NEA’s own Web page for the contest announcement itself. Debbie Millman, president of AIGA sent out a tweet today questioning NEA’s intentions.
If you had the energy to wade through the 23-page RFP (request for proposal), you’d note the curious lack of creative brief (I discuss briefs here). A government agency needs pages and pages of liability, rules and restrictions. But for such a seemingly important project, for which they are willing to spend upwards of $25,000, the fact that the creative criteria for the work is so thin seems negligent.
Here is the RFP. There are also two amendments—answers to proposers’ questions. Some questions revealed a lack of reading the most basic elements of the proposal, which NEA found themselves repeating over and over: how many design options can I submit? One. Some questions revealed a laudable desire for more information. One asked why they were asking for design solutions in a proposal. NEA justifies this request saying: Since we believe that art works for everyone, this is meant as an opportunity to solicit ideas from as broad a public as possible and invite this country’s creative community to engage with their NEA.
While this is a nice thought, the benefits are not to the country’s creative community; they are to NEA—free ideas, no guarantee that any idea will be selected and ownership of all submitted ideas.
Which brings me to a few big problems with this RFP (aside from the obvious).
The “winner” believes they can get $25,000 if their proposal is chosen. NEA makes no claim to compensate that amount; it is merely their budget’s upper limit. I’m sure NEA has figured out that it’s in their best interests to pick a design that they can live with (but which represents them well enough), and have money left over. This is what multiple free ideas gets you—leveraging power. And once the work is done, it’s hard to justify the worth. The designer did give it away for free after all. Why would the recipient bother spending $25,000?
Another problem is the lack of a well-fleshed out brief about the Art Works program. The thin criteria designers are reacting to amounts to designing in a vacuum, rather than designing for a purpose. The “audience” is the American people. Given our health care debate, you’d hardly think we were one people. Not that it’s impossible to design for such a diverse group, just that you would think an organization like the NEA with a $25,000 budget cared enough to communicate more.
Also, it is surprising that a government-funded organization, also receiving donations, has the staff time available to receive, organize, print and review hundreds, maybe thousands, of submissions. Is this in line with their mission? And I’m on their side!
If the NEA had kept to the original (implied) spirit by limiting submissions to students, it could begin to justify the contest if they were to build an educational campaign around identity development. But the project is open to the world at large. And the fact that they are also claiming ownership of all submitted ideas means that they are freeing themselves of liability should they decide to use those ideas down the road, uncompensated.
There is more to say on this subject than I should write in a blog post. I’ll just end with this ironic statement from the RFP, which is the third of three interpretations of the word Art Works, as seen by NEA.
3. “Art Works” is a reminder that arts workers are real workers who are part of this country’s real economy. They earn salaries, support families, pay taxes. Artists are also entrepreneurs and placemakers, who revitalize towns, cities, and neighborhoods – both the economies and the ethos of them.
I couldn’t agree more.
Update June 2: Read D.K. Holland’s piece in Communication Arts: “Where Our Wild Things Are: Graphic design ethics in an age of exacerbation.”
Starting a project without a design brief is a bit like setting out on a long backpacking trip with no map or compass…only worse. There’s really no harm in wandering aimlessly in the wilderness, especially if you have no destination in mind and there’s no fear of getting lost. (This might be called fine art.)
But daily, designers go into the wilderness without a map or compass (some of their own volition), often pressured to begin work without a sense of direction. While no-parameter design might sound like every designer’s dream, this approach is a recipe for failure. (More benignly, a designer loses the satisfaction of doing effective work.) Even the most innovative, risk-taking client has specific goals to achieve and audiences to speak to. Many fear the delay caused by developing a good brief. The opposite is true: There is nothing like no brief, or an incomplete one, to stall a project. The stall is just later, when it’s more costly to start over.
Clear direction describes the project’s purpose, hoped-for results, audience, core message and any procedural requirements. The result is broad enough direction that leaves room for creativity, but unique and specific enough to paint a clear picture of who the client is (and isn’t). Together, these foster relevant solutions for that specific client.
As designers, our frustration working without client direction might be tempered if we consider that clients don’t knowingly want to sabotage the process. The client contact has bosses to satisfy, budgets to mind, deadlines to meet—and sometimes egos to satisfy, not to mention hiring and managing a designer.
Here are some possible reasons why it might be difficult to get a solid creative brief before starting work. By understanding what might be happening, you can direct questions and the conversation better.
It is easier to comment on what already exists than shape what does not. This is just basic human nature. Explain to the client that the information collected in a brief is what drives the design solutions. Without it, you wouldn’t be designing a solution that was unique to their needs.
Not understanding how the designer goes from point A to point B. Clients might wonder how exactly the designer will go from, We want to be the leader in widgets, being recognized for our exceptionally unusual customer service, to developing a cool-looking symbol. Sometimes we designers can’t say how we lept from one idea to the next, arriving at our final solution. Imagine how hard it might be for a client. If a client can’t fathom the leaps, they may not understand the value of taking time to create a meaningful brief. How we designers get there is why we’re in this business. But how is murky. And people don’t feel comfortable with murky.
This land between the logical business/marketing objectives and the tangible final design solution is the murky place. The designer had a good map, but wandered down side paths, looked up, looked down, looked around, sniffed the air, scribbled, turned over some rocks, took a good nap, and bingo, ideas emerged. Clients have to get comfortable with murky, which is possible if the client starts out making the right choices: designer, planning and budget (topics for future posts).
Eagerness to see ideas. The project might be a long time in coming. The client may love your work and trust you (This is great but dicey). The key people who should provide direction might be too busy to contribute. As humans, we are hopeful that things will turn out okay. Deep thinking requires thoughtful time set aside and that’s pretty hard to come by these days. Explain that you, too are eager and enthusiastic and want to produce the best possible work and to do that, you need the proper tools.
Self examination is hard. Settling on what you are also means settling on what you are not. Eliminating possible attributes and strengths from one’s business offerings might seem like shutting doors. This especially holds true for identity work, where the entire organization’s reason for being, and their values and attributes must be solidified and articulated. This is not an easy process. The result can be a conflicting or contradictory design brief, resulting in the wrong solutions. Explain to the client that trying to keep all doors open can lead to a confusing identity. And that it’s better to communicate clearly to the few important people rather than sort of communicate to the many.
Internal politics. Too often, personalities foil the potential of a good design process. There might be either no key decision maker or too many. The project “owner” doesn’t have the full authority they want or need, departments have conflicting goals, personal likes rather than business goals drive approvals, the unheard voices wait to be heard when it’s too late to change course…or to costly to.
Belief that good planning and staying within budget aren’t related. Good planning is too important to skip, especially where budgets are tight. Most designers’ estimates are tied specifically to a projected amount of time spent. When that time changes, so does the cost. As the designer, going over the risks and implications in person or on the phone can be especially useful, even if it’s in writing.
Not understanding the value of good design. It’s up to designers to articulate the difference between what they can deliver if a good plan is in place, versus what they cannot deliver without a plan. We all have a different way to describe what good design is. Now is your chance to put forth your philosophy.
David Airey has a great blog post about working with a design brief. Another excellent post on the subject in How magazine covers the importance of a creative brief and how it leads to success.
If you’re a client, how have you responded to a request for this information? Or have you found that designer’s didn’t ask? If you’re a designer, have you been asked to work without a clear plan? If so, how did you address it? Share your thoughts.




